Chiefs vs Chargers — Week 4, 2024

The Chiefs took over leading 17-10 with 3:15 left, 1st & 10 at their own 4, 3 timeouts in hand, against the Chargers.

Call the plays yourself

What really happened

Final: Chiefs 17, Chargers 10. Chiefs won 17-10 — the drive time expired.

Chiefs ball, up 7 — a score ends it. Protect the lead. Backed up at their own 4, 3:15 on the clock.

nflverse's historical win-probability estimate for this exact situation was 89.6% for Chiefs. Our model starts at 92.9%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (3:15) 29-K.Hunt up the middle to KC 8 for 4 yards (22-E.Molden, 93-O.Ogbonnia). ** Injury Update: LAC-90-T.Tart has returned to the game. ** Injury Update: LAC-0-D.Henley has returned to the game.
  2. (3:08) 29-K.Hunt right tackle to KC 8 for no gain (52-K.Mack).
  3. (2:22) (Shotgun) 15-P.Mahomes pass short middle to 1-X.Worthy to KC 23 for 15 yards (26-A.Samuel).
  4. (2:00) 15-P.Mahomes kneels to KC 22 for -1 yards.
  5. (1:18) 15-P.Mahomes kneels to KC 21 for -1 yards.
  6. (:38) 15-P.Mahomes kneels to KC 20 for -1 yards.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+1.35 pts), and the weakest was Flea flicker (-11.15 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+1.35 pts
QB sneak-0.56 pts
Outside run-0.63 pts
Quick RPO-0.69 pts
Inside run-0.75 pts
Quick slant-1.19 pts
Quick out-1.48 pts
Screen pass-1.49 pts
Quick hook-1.49 pts
Off-tackle run-1.71 pts
QB keep-1.82 pts
Pull RPO-2.00 pts
Play action-3.34 pts
Curl route-3.81 pts
End-around-5.38 pts
Deep comebacker-5.69 pts
Deep corner-6.59 pts
Deep post-9.07 pts
Receiver pass-9.40 pts
Flea flicker-11.15 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.