Vikings vs Panthers — Week 4, 2023

The Vikings took over leading 21-13 with 0:57 left, 1st & 10 at their own 23, 2 timeouts in hand, against the Panthers.

Call the plays yourself

What really happened

Final: Vikings 21, Panthers 13. Vikings won 21-13 — the drive turned it over on downs.

Vikings ball, up 8 — a score ends it. Protect the lead. At their own 23, 0:57 on the clock.

nflverse's historical win-probability estimate for this exact situation was 99.1% for Vikings. Our model starts at 98.0%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (:57) 2-A.Mattison up the middle to MIN 26 for 3 yards (97-Y.Gross-Matos).
  2. (:53) 2-A.Mattison left guard to MIN 27 for 1 yard (99-S.Tuttle).
  3. (:48) 2-A.Mattison right guard to MIN 30 for 3 yards (99-S.Tuttle).
  4. (:02) 8-K.Cousins pass incomplete deep right.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+0.49 pts), and the weakest was Flea flicker (-11.59 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+0.49 pts
Quick RPO-0.42 pts
QB sneak-0.46 pts
Outside run-0.76 pts
Inside run-0.84 pts
Quick slant-0.94 pts
Quick out-1.28 pts
Quick hook-1.29 pts
Screen pass-1.30 pts
Pull RPO-1.72 pts
QB keep-1.73 pts
Off-tackle run-1.83 pts
Play action-3.14 pts
Curl route-3.61 pts
End-around-5.63 pts
Deep comebacker-5.65 pts
Deep corner-6.61 pts
Deep post-9.49 pts
Receiver pass-9.61 pts
Flea flicker-11.59 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.