Cardinals vs Steelers — Week 14, 2019

The Cardinals took over trailing 23-17 with 1:42 left, 1st & 10 at their own 25, 0 timeouts in hand, against the Steelers.

Call the plays yourself

What really happened

Final: Cardinals 17, Steelers 23. Steelers won 23-17 — the drive turned it over on downs.

Cardinals ball, down 6 — they need a touchdown to lead. At their own 25, 1:42 on the clock, no timeouts left.

nflverse's historical win-probability estimate for this exact situation was 14.6% for Cardinals. Our model starts at 9.1%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (1:42) (Shotgun) 1-K.Murray sacked at ARI 20 for -5 yards (97-C.Heyward).
  2. (1:21) (No Huddle, Shotgun) 1-K.Murray sacked at ARI 14 for -6 yards. FUMBLES, and recovers at ARI 13. 1-K.Murray to ARI 13 for no gain (48-B.Dupree).
  3. (:57) (Shotgun) 1-K.Murray pass incomplete deep middle to 11-L.Fitzgerald.
  4. (:48) (Shotgun) 1-K.Murray pass deep middle intended for 13-C.Kirk INTERCEPTED by 23-J.Haden [90-T.Watt] at ARI 46. 23-J.Haden to ARI 46 for no gain (13-C.Kirk).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Deep post (+1.12 pts), and the weakest was Spike it (-1.02 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Deep post+1.12 pts
Curl route+1.04 pts
Pull RPO+0.72 pts
Quick slant+0.63 pts
QB keep+0.53 pts
Play action+0.47 pts
Deep corner+0.38 pts
Deep comebacker+0.38 pts
Quick out+0.29 pts
Quick hook+0.24 pts
Screen pass+0.05 pts
Flea flicker-0.03 pts
Receiver pass-0.20 pts
Quick RPO-0.23 pts
QB sneak-0.33 pts
Outside run-0.70 pts
End-around-0.90 pts
Inside run-0.93 pts
Off-tackle run-1.00 pts
Spike it-1.02 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.