Titans vs Chiefs — Week 10, 2019

The Titans took over trailing 32-27 with 3:14 left, 1st & 10 at their own 25, 3 timeouts in hand, against the Chiefs.

Call the plays yourself

What really happened

Final: Titans 35, Chiefs 32. Titans won 35-32 — the drive turned it over on downs.

Titans ball, down 5 — they need a touchdown to lead. At their own 25, 3:14 on the clock.

nflverse's historical win-probability estimate for this exact situation was 23.8% for Titans. Our model starts at 19.4%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (3:14) (Shotgun) 22-D.Henry up the middle to TEN 39 for 14 yards (22-J.Thornhill; 54-D.Wilson).
  2. (2:46) (No Huddle, Shotgun) 22-D.Henry right guard to TEN 41 for 2 yards (55-F.Clark, 95-C.Jones).
  3. (2:26) (No Huddle, Shotgun) 17-R.Tannehill pass short right to 81-J.Smith to TEN 44 for 3 yards (49-D.Sorensen).
  4. (2:01) (Shotgun) 17-R.Tannehill sacked at TEN 32 for -7 yards (55-F.Clark).
  5. (1:55) (Shotgun) 17-R.Tannehill pass incomplete deep right to 11-A.Brown (21-B.Breeland) [56-B.Niemann].

The opening call, by win probability

At the first snap, the strongest opening call in our model was Curl route (+1.35 pts), and the weakest was Spike it (-1.88 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Curl route+1.35 pts
Pull RPO+0.99 pts
Quick slant+0.95 pts
QB keep+0.82 pts
Deep post+0.77 pts
Play action+0.58 pts
Quick out+0.40 pts
Quick hook+0.32 pts
Deep comebacker+0.11 pts
Deep corner+0.07 pts
Screen pass+0.04 pts
Quick RPO-0.42 pts
QB sneak-0.53 pts
Outside run-0.76 pts
Receiver pass-0.90 pts
Flea flicker-0.91 pts
Inside run-1.24 pts
Off-tackle run-1.41 pts
End-around-1.42 pts
Spike it-1.88 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.