Commanders vs Rams — Week 2, 2017

The Commanders took over leading 27-20 with 1:37 left, 1st & 10 at the Rams 19, 1 timeout in hand, against the Rams.

Call the plays yourself

What really happened

Final: Commanders 27, Rams 20. Commanders won 27-20 — the drive time expired.

Commanders ball, up 7 — a score ends it. Protect the lead. At the Rams 19, 1:37 on the clock.

nflverse's historical win-probability estimate for this exact situation was 99.1% for Commanders. Our model starts at 98.6%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (1:37) 79-T.Nsekhe reported in as eligible. 32-S.Perine left guard to LA 18 for 1 yard (98-C.Barwin, 23-N.Robey).
  2. (1:33) 79-T.Nsekhe reported in as eligible. 32-S.Perine up the middle to LA 14 for 4 yards (26-M.Barron).
  3. (:46) 32-S.Perine up the middle to LA 14 for no gain (20-L.Joyner).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+0.39 pts), and the weakest was Flea flicker (-11.75 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+0.39 pts
Field goal+0.10 pts
Quick RPO-0.44 pts
QB sneak-0.45 pts
Outside run-0.78 pts
Inside run-0.84 pts
Quick slant-1.02 pts
Quick out-1.35 pts
Quick hook-1.36 pts
Screen pass-1.36 pts
QB keep-1.78 pts
Pull RPO-1.81 pts
Off-tackle run-1.83 pts
Play action-3.28 pts
Curl route-3.74 pts
End-around-5.73 pts
Deep comebacker-5.80 pts
Deep corner-6.78 pts
Receiver pass-9.73 pts
Deep post-9.76 pts
Flea flicker-11.75 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.