Commanders vs Eagles — Week 14, 2016

The Commanders took over trailing 22-21 with 4:52 left, 1st & 10 at their own 23, 3 timeouts in hand, against the Eagles.

Call the plays yourself

What really happened

Final: Commanders 27, Eagles 22. Commanders won 27-22 — the drive scored.

Commanders ball, down 1 — a field goal wins it. At their own 23, 4:52 on the clock.

nflverse's historical win-probability estimate for this exact situation was 44.9% for Commanders. Our model starts at 47.0%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:52) 8-K.Cousins pass incomplete short right to 88-P.Garcon (21-L.McKelvin).
  2. (4:49) (Shotgun) 8-K.Cousins pass incomplete deep left to 80-J.Crowder (23-R.McLeod). Washington challenged the incomplete pass ruling, and the play was REVERSED. (Shotgun) 8-K.Cousins pass deep left to 80-J.Crowder to PHI 44 for 33 yards (31-J.Mills).
  3. (4:23) 8-K.Cousins scrambles right end to PHI 38 for 6 yards (91-F.Cox).
  4. (3:44) 32-R.Kelley up the middle to PHI 35 for 3 yards (96-B.Logan).
  5. (3:02) (Shotgun) 8-K.Cousins pass incomplete short right to 25-C.Thompson [98-C.Barwin].
  6. (2:59) (Shotgun) 8-K.Cousins pass short right to 88-P.Garcon to PHI 29 for 6 yards (21-L.McKelvin).
  7. (2:16) 32-R.Kelley up the middle to PHI 25 for 4 yards (23-R.McLeod; 97-D.Vaeao).
  8. (2:00) 25-C.Thompson left end for 25 yards, TOUCHDOWN.
  9. (Pass formation) TWO-POINT CONVERSION ATTEMPT. 8-K.Cousins pass to 86-J.Reed is incomplete. ATTEMPT FAILS.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Quick slant (+0.82 pts), and the weakest was Flea flicker (-4.48 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Quick slant+0.82 pts
QB keep+0.66 pts
Pull RPO+0.54 pts
Curl route+0.45 pts
Quick out+0.13 pts
Quick hook+0.01 pts
Play action-0.19 pts
Outside run-0.23 pts
Screen pass-0.26 pts
Quick RPO-0.71 pts
QB sneak-0.72 pts
Inside run-1.02 pts
Off-tackle run-1.49 pts
Deep comebacker-1.71 pts
Deep corner-1.98 pts
Deep post-2.33 pts
End-around-2.45 pts
Spike it-2.95 pts
Receiver pass-3.67 pts
Flea flicker-4.48 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.