Chiefs vs Saints — Week 7, 2016

The Chiefs took over leading 24-21 with 2:30 left, 1st & 10 at the Saints 46, 1 timeout in hand, against the Saints.

Call the plays yourself

What really happened

Final: Chiefs 27, Saints 21. Chiefs won 27-21 — the drive scored.

Chiefs ball, up 3 — a field goal forces them to score a touchdown. Near midfield, 2:30 on the clock.

nflverse's historical win-probability estimate for this exact situation was 85.7% for Chiefs. Our model starts at 86.8%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:30) 32-S.Ware left tackle to NO 49 for -3 yards (94-C.Jordan).
  2. (2:26) 10-T.Hill right end pushed ob at NO 44 for 5 yards (48-V.Bell; 54-N.Stupar). PENALTY on NO-90-N.Fairley, Unnecessary Roughness, 15 yards, enforced at NO 44.
  3. (2:18) 35-C.West up the middle to NO 28 for 1 yard (95-T.Davison).
  4. (2:00) 32-S.Ware up the middle to NO 24 for 4 yards (41-R.Harper).
  5. (1:17) 32-S.Ware up the middle to NO 23 for 1 yard (99-P.Kruger).
  6. (:33) 5-C.Santos 41 yard field goal is GOOD, Center-41-J.Winchester, Holder-2-D.Colquitt.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+1.59 pts), and the weakest was Flea flicker (-9.66 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+1.59 pts
Outside run+0.12 pts
Quick slant+0.02 pts
Quick RPO-0.32 pts
Inside run-0.35 pts
QB sneak-0.40 pts
QB keep-0.50 pts
Quick out-0.52 pts
Quick hook-0.58 pts
Pull RPO-0.64 pts
Screen pass-0.67 pts
Off-tackle run-1.24 pts
Play action-1.91 pts
Curl route-1.99 pts
End-around-4.30 pts
Deep comebacker-4.40 pts
Deep corner-5.17 pts
Deep post-7.43 pts
Receiver pass-7.86 pts
Flea flicker-9.66 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.