Colts vs Texans — Week 6, 2016

The Colts took over leading 23-16 with 2:32 left, 1st & 10 at their own 21, 1 timeout in hand, against the Texans.

Call the plays yourself

What really happened

Final: Colts 23, Texans 23. Tied 23-23 — the drive turned it over.

Colts ball, up 7 — a score ends it. Protect the lead. At their own 21, 2:32 on the clock.

nflverse's historical win-probability estimate for this exact situation was 93.4% for Colts. Our model starts at 93.9%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:32) 23-F.Gore right tackle to IND 23 for 2 yards (51-J.Simon).
  2. (2:28) 12-A.Luck sacked at IND 11 for -7 yards (29-A.Hal).
  3. (2:22) 23-F.Gore left end to IND 10 for -1 yards (59-W.Mercilus).
  4. (2:00) 1-P.McAfee punts 49 yards to HOU 41, Center-45-M.Overton. 34-T.Ervin pushed ob at HOU 47 for 6 yards (53-E.Jackson).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+1.20 pts), and the weakest was Flea flicker (-10.89 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+1.20 pts
Outside run-0.30 pts
Quick RPO-0.37 pts
QB sneak-0.41 pts
Inside run-0.53 pts
Quick slant-0.58 pts
Quick out-0.99 pts
Quick hook-1.02 pts
Screen pass-1.05 pts
QB keep-1.23 pts
Pull RPO-1.32 pts
Off-tackle run-1.49 pts
Play action-2.70 pts
Curl route-3.02 pts
End-around-5.06 pts
Deep comebacker-5.23 pts
Deep corner-6.12 pts
Deep post-8.79 pts
Receiver pass-8.96 pts
Flea flicker-10.89 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.