Ravens vs Commanders — Week 5, 2016

The Ravens took over trailing 16-10 with 2:33 left, 1st & 10 at their own 17, 2 timeouts in hand, against the Commanders.

Call the plays yourself

What really happened

Final: Ravens 10, Commanders 16. Commanders won 16-10 — the drive turned it over on downs.

Ravens ball, down 6 — they need a touchdown to lead. At their own 17, 2:33 on the clock.

nflverse's historical win-probability estimate for this exact situation was 17.3% for Ravens. Our model starts at 11.1%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:33) (Shotgun) 5-J.Flacco pass incomplete short middle to 44-K.Juszczyk [92-C.Baker].
  2. (2:27) (Shotgun) 5-J.Flacco pass short middle to 44-K.Juszczyk to BAL 25 for 8 yards (52-T.Garvin).
  3. (2:07) (Shotgun) 5-J.Flacco pass incomplete short left to 17-M.Wallace.
  4. (2:02) (Shotgun) 5-J.Flacco scrambles left end pushed ob at BAL 31 for 6 yards (20-G.Toler).
  5. (1:55) (Shotgun) 5-J.Flacco pass short middle to 44-K.Juszczyk to BAL 37 for 6 yards (54-M.Foster).
  6. (1:37) (No Huddle, Shotgun) 5-J.Flacco pass short left to 44-K.Juszczyk to BAL 43 for 6 yards (41-W.Blackmon).
  7. (1:15) (No Huddle, Shotgun) 5-J.Flacco pass short middle to 88-D.Pitta to WAS 47 for 10 yards (54-M.Foster).
  8. (1:12) (Shotgun) 5-J.Flacco pass incomplete deep right to 18-B.Perriman.
  9. (1:08) (Shotgun) 5-J.Flacco pass short middle to 17-M.Wallace to WAS 34 for 13 yards (29-D.Ihenacho).
  10. (:48) (No Huddle, Shotgun) 5-J.Flacco pass short right to 17-M.Wallace ran ob at WAS 23 for 11 yards. The Replay Official reviewed the pass completion ruling, and the play was Upheld. The ruling on the field stands.
  11. (:39) (Shotgun) 5-J.Flacco pass deep right to 18-B.Perriman for 23 yards, TOUCHDOWN. The Replay Official reviewed the pass completion ruling, and the play was REVERSED. (Shotgun) 5-J.Flacco pass incomplete deep right to 18-B.Perriman.
  12. (:33) (Shotgun) 5-J.Flacco pass short left to 18-B.Perriman ran ob at WAS 21 for 2 yards.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Deep post (+0.63 pts), and the weakest was Off-tackle run (-1.38 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Deep post+0.63 pts
Curl route+0.59 pts
Pull RPO+0.33 pts
Quick slant+0.19 pts
Play action+0.05 pts
QB keep+0.05 pts
Deep comebacker-0.04 pts
Deep corner-0.06 pts
Quick out-0.16 pts
Quick hook-0.20 pts
Screen pass-0.37 pts
Flea flicker-0.53 pts
Quick RPO-0.61 pts
QB sneak-0.67 pts
Receiver pass-0.68 pts
Outside run-1.07 pts
Spike it-1.21 pts
Inside run-1.30 pts
End-around-1.35 pts
Off-tackle run-1.38 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.