Jets vs Titans — Week 16, 2007

The Jets took over trailing 10-6 with 4:37 left, 1st & 10 at their own 16, 2 timeouts in hand, against the Titans.

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What really happened

Final: Jets 6, Titans 10. Titans won 10-6 — the drive turned it over on downs.

Jets ball, down 4 — they need a touchdown to lead. At their own 16, 4:37 on the clock.

nflverse's historical win-probability estimate for this exact situation was 24.6% for Jets. Our model starts at 25.1%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:37) 20-T.Jones up the middle to NYJ 18 for 2 yards (55-S.Tulloch, 92-A.Haynesworth).
  2. (4:03) 10-C.Pennington pass short right to 89-J.Cotchery to NYJ 24 for 6 yards (41-K.Herndon).
  3. (3:33) (No Huddle) 10-C.Pennington pass short right to 89-J.Cotchery to NYJ 37 for 13 yards (41-K.Herndon).
  4. (3:05) (No Huddle, Shotgun) 10-C.Pennington pass short right to 16-B.Smith pushed ob at NYJ 43 for 6 yards (37-C.Lowry).
  5. (3:01) (Shotgun) 20-T.Jones up the middle to NYJ 49 for 6 yards (53-K.Bulluck, 97-T.Brown).
  6. (2:32) 10-C.Pennington pass short left to 20-T.Jones to TEN 49 for 2 yards (50-D.Thornton, 93-K.Vanden Bosch).
  7. (2:08) (No Huddle, Shotgun) 10-C.Pennington pass short left to 20-T.Jones to TEN 45 for 4 yards (31-C.Finnegan).
  8. (2:00) (Shotgun) 10-C.Pennington pass incomplete short left to 86-C.Baker.
  9. (1:56) (Shotgun) 10-C.Pennington sacked at NYJ 45 for -10 yards (97-T.Brown).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Curl route (+0.21 pts), and the weakest was Flea flicker (-2.26 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Curl route+0.21 pts
Pull RPO+0.06 pts
Quick slant-0.03 pts
QB keep-0.21 pts
Play action-0.40 pts
Quick out-0.55 pts
Quick hook-0.62 pts
Deep post-0.64 pts
Screen pass-0.82 pts
Deep comebacker-0.95 pts
QB sneak-1.01 pts
Deep corner-1.07 pts
Quick RPO-1.15 pts
Outside run-1.29 pts
Inside run-1.77 pts
Off-tackle run-1.97 pts
Receiver pass-2.12 pts
Spike it-2.23 pts
End-around-2.25 pts
Flea flicker-2.26 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.