Buccaneers vs Saints — Week 13, 2007

The Buccaneers took over trailing 21-20 with 3:56 left, 1st & 10 at their own 2, 1 timeout in hand, against the Saints.

Call the plays yourself

What really happened

Final: Buccaneers 27, Saints 23. Buccaneers won 27-23 — the drive turned it over.

Buccaneers ball, down 1 — a field goal wins it. Backed up at their own 2, 3:56 on the clock.

nflverse's historical win-probability estimate for this exact situation was 37.7% for Buccaneers. Our model starts at 43.5%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (3:56) 12-L.McCown pass short right to 19-I.Hilliard pushed ob at TB 7 for 5 yards (34-M.McKenzie).
  2. (3:52) 12-L.McCown sacked in End Zone for -7 yards, SAFETY (91-W.Smith).

The opening call, by win probability

At the first snap, the strongest opening call in our model was QB sneak (-1.23 pts), and the weakest was Flea flicker (-5.95 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
QB sneak-1.23 pts
Quick slant-1.58 pts
QB keep-1.72 pts
Quick out-1.74 pts
Quick RPO-1.78 pts
Quick hook-1.80 pts
Outside run-1.89 pts
Screen pass-1.94 pts
Inside run-2.03 pts
Pull RPO-2.29 pts
Off-tackle run-2.51 pts
Play action-2.87 pts
Curl route-2.91 pts
Spike it-2.92 pts
Deep comebacker-3.99 pts
Deep post-4.01 pts
End-around-4.04 pts
Deep corner-4.34 pts
Receiver pass-5.91 pts
Flea flicker-5.95 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.