Packers vs Chargers — Week 3, 2007

The Packers took over trailing 21-17 with 2:18 left, 1st & 10 at their own 43, 1 timeout in hand, against the Chargers.

Call the plays yourself

What really happened

Final: Packers 31, Chargers 24. Packers won 31-24 — the drive scored.

Packers ball, down 4 — they need a touchdown to lead. At their own 43, 2:18 on the clock.

nflverse's historical win-probability estimate for this exact situation was 32.9% for Packers. Our model starts at 28.5%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:18) (Shotgun) 4-B.Favre pass incomplete deep right to 88-B.Franks.
  2. (2:13) (Shotgun) 4-B.Favre pass short left to 85-G.Jennings for 57 yards, TOUCHDOWN.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Curl route (+1.98 pts), and the weakest was Spike it (-2.45 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Curl route+1.98 pts
Pull RPO+1.55 pts
Quick slant+1.49 pts
QB keep+1.33 pts
Play action+0.97 pts
Deep post+0.90 pts
Quick out+0.73 pts
Quick hook+0.61 pts
Screen pass+0.25 pts
Deep comebacker+0.21 pts
Deep corner+0.13 pts
Quick RPO-0.39 pts
QB sneak-0.59 pts
Outside run-0.60 pts
Receiver pass-1.22 pts
Inside run-1.33 pts
Flea flicker-1.36 pts
Off-tackle run-1.58 pts
End-around-1.66 pts
Spike it-2.45 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.