Buccaneers vs Commanders — Week 12, 2007

The Buccaneers took over leading 19-13 with 3:40 left, 1st & 10 at their own 31, 3 timeouts in hand, against the Commanders.

Call the plays yourself

What really happened

Final: Buccaneers 19, Commanders 13. Buccaneers won 19-13 — the drive turned it over.

Buccaneers ball, up 6 — a field goal pushes them to a touchdown. At their own 31, 3:40 on the clock.

nflverse's historical win-probability estimate for this exact situation was 88.9% for Buccaneers. Our model starts at 90.8%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (3:40) 34-E.Graham right end to TB 35 for 4 yards (94-A.Montgomery).
  2. (3:33) 34-E.Graham left guard to TB 37 for 2 yards (94-A.Montgomery).
  3. (3:27) (Shotgun) 7-J.Garcia pass incomplete deep middle to 84-J.Galloway.
  4. (3:20) (Punt formation) 9-J.Bidwell punts 52 yards to WAS 11, Center-48-A.Economos. 80-K.McCardell to WAS 14 for 3 yards (17-M.Spurlock). PENALTY on WAS-39-V.Fox, Illegal Block Above the Waist, 7 yards, enforced at WAS 14.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+1.42 pts), and the weakest was Flea flicker (-10.47 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+1.42 pts
Outside run-0.18 pts
Quick RPO-0.42 pts
QB sneak-0.44 pts
Quick slant-0.45 pts
Inside run-0.50 pts
Quick out-0.89 pts
Quick hook-0.94 pts
Screen pass-0.98 pts
QB keep-1.05 pts
Pull RPO-1.17 pts
Off-tackle run-1.43 pts
Play action-2.50 pts
Curl route-2.74 pts
End-around-4.80 pts
Deep comebacker-5.00 pts
Deep corner-5.84 pts
Deep post-8.35 pts
Receiver pass-8.60 pts
Flea flicker-10.47 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.