Browns vs Ravens — Week 11, 2007

The Browns took over tied at 27 with 3:26 left, 1st & 10 at their own 22, 2 timeouts in hand, against the Ravens.

Call the plays yourself

What really happened

Final: Browns 30, Ravens 30. Tied 30-30 — the drive turned it over.

Browns ball, even score — any score wins it. At their own 22, 3:26 on the clock.

nflverse's historical win-probability estimate for this exact situation was 47.8% for Browns. Our model starts at 54.0%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (3:26) (Shotgun) 3-D.Anderson pass short left to 17-B.Edwards to CLE 38 for 16 yards (21-C.McAlister).
  2. (2:46) (Shotgun) 3-D.Anderson pass short middle to 17-B.Edwards to CLE 42 for 4 yards (52-R.Lewis). BAL #90 Trevor Pryce injured on the play
  3. (2:15) 3-D.Anderson pass incomplete to 17-B.Edwards (97-K.Gregg). PENALTY on CLE-3-D.Anderson, Intentional Grounding, 10 yards, enforced at CLE 42.
  4. (2:08) (Shotgun) 3-D.Anderson sacked at CLE 27 for -5 yards (55-T.Suggs).
  5. (2:00) (Punt formation) 15-D.Zastudil punts 51 yards to BAL 22, Center-64-R.Pontbriand. 20-E.Reed to BAL 22 for no gain (27-N.Sorensen).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Quick slant (+1.20 pts), and the weakest was Flea flicker (-4.90 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Quick slant+1.20 pts
QB keep+1.00 pts
Pull RPO+0.92 pts
Curl route+0.77 pts
Quick out+0.41 pts
Quick hook+0.27 pts
Take a knee+0.12 pts
Outside run+0.10 pts
Play action+0.07 pts
Screen pass-0.02 pts
Quick RPO-0.51 pts
QB sneak-0.63 pts
Inside run-0.81 pts
Off-tackle run-1.35 pts
Deep comebacker-1.67 pts
Deep corner-2.00 pts
Deep post-2.48 pts
End-around-2.48 pts
Spike it-2.95 pts
Receiver pass-3.94 pts
Flea flicker-4.90 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.