Bills vs Dolphins — Week 10, 2007

The Bills took over tied at 10 with 4:37 left, 1st & 10 at midfield, 3 timeouts in hand, against the Dolphins.

Call the plays yourself

What really happened

Final: Bills 13, Dolphins 10. Bills won 13-10 — the drive scored.

Bills ball, even score — any score wins it. Near midfield, 4:37 on the clock.

nflverse's historical win-probability estimate for this exact situation was 54.7% for Bills. Our model starts at 64.4%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:37) 23-M.Lynch left tackle to MIA 48 for 2 yards (91-V.Holliday).
  2. (3:54) 7-J.Losman pass incomplete short left to 82-J.Reed.
  3. (3:51) (Shotgun) 7-J.Losman pass short left to 23-M.Lynch to MIA 38 for 10 yards (91-V.Holliday). FUMBLES (91-V.Holliday), recovered by BUF-71-J.Peters at MIA 36.
  4. (3:01) 23-M.Lynch up the middle to MIA 32 for 4 yards (59-D.Spragan).
  5. (2:14) 23-M.Lynch up the middle to MIA 28 for 4 yards (59-D.Spragan).
  6. (2:00) 23-M.Lynch right end to MIA 25 for 3 yards (52-C.Crowder). BUF-23-M.Lynch was injured during the play.
  7. (1:54) 28-A.Thomas right guard to MIA 25 for no gain (56-D.Pope).
  8. (1:48) 7-J.Losman pass short right to 86-M.Gaines to MIA 16 for 9 yards (31-L.Schulters, 90-R.Wright).
  9. (1:39) 28-A.Thomas right guard to MIA 16 for no gain (94-K.Traylor; 59-D.Spragan).
  10. (:50) 9-R.Lindell 34 yard field goal is GOOD, Center-72-R.Neill, Holder-8-B.Moorman.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+1.27 pts), and the weakest was Flea flicker (-6.63 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+1.27 pts
Quick slant+0.67 pts
QB keep+0.42 pts
Outside run+0.22 pts
Pull RPO+0.22 pts
Quick out-0.01 pts
Quick hook-0.12 pts
Curl route-0.33 pts
Screen pass-0.33 pts
Inside run-0.57 pts
Quick RPO-0.58 pts
QB sneak-0.61 pts
Play action-0.72 pts
Off-tackle run-1.23 pts
Spike it-2.70 pts
Deep comebacker-2.77 pts
End-around-2.99 pts
Deep corner-3.24 pts
Deep post-4.35 pts
Receiver pass-5.35 pts
Flea flicker-6.63 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.