Raiders vs Broncos — Week 2, 2007

The Raiders took over tied at 20 with 2:12 left, 1st & 10 at their own 26, 3 timeouts in hand, against the Broncos.

Call the plays yourself

What really happened

Final: Raiders 20, Broncos 20. Tied 20-20 — the drive turnover.

Raiders ball, even score — any score wins it. At their own 26, 2:12 on the clock.

nflverse's historical win-probability estimate for this exact situation was 55.6% for Raiders. Our model starts at 58.4%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:12) 34-L.Jordan right tackle to LV 31 for 5 yards (60-J.Engelberger).
  2. (2:00) 34-L.Jordan left tackle to LV 33 for 7 yards (47-J.Lynch).
  3. (1:16) 34-L.Jordan right guard to LV 38 for 5 yards (97-S.Rice; 63-A.Gordon).
  4. (:38) 34-L.Jordan left tackle to LV 41 for 13 yards (25-N.Ferguson).
  5. (:32) (Shotgun) 12-J.McCown pass incomplete short left to 84-J.Porter.
  6. (:27) (Shotgun) 12-J.McCown pass deep left intended for 84-J.Porter INTERCEPTED by 32-D.Bly at DEN 17. 32-D.Bly to DEN 17 for no gain (84-J.Porter).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Quick slant (+1.48 pts), and the weakest was Flea flicker (-5.10 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Quick slant+1.48 pts
QB keep+1.24 pts
Pull RPO+1.20 pts
Curl route+1.04 pts
Quick out+0.61 pts
Quick hook+0.47 pts
Play action+0.28 pts
Outside run+0.22 pts
Screen pass+0.16 pts
Take a knee-0.07 pts
Quick RPO-0.37 pts
QB sneak-0.57 pts
Inside run-0.75 pts
Off-tackle run-1.33 pts
Deep comebacker-1.58 pts
Deep corner-1.94 pts
Deep post-2.51 pts
End-around-2.55 pts
Spike it-2.91 pts
Receiver pass-4.06 pts
Flea flicker-5.10 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.