Commanders vs Packers — Week 6, 2007

The Commanders took over trailing 17-14 with 4:14 left, 1st & 10 at their own 29, 1 timeout in hand, against the Packers.

Call the plays yourself

What really happened

Final: Commanders 14, Packers 17. Packers won 17-14 — the drive turned it over.

Commanders ball, down 3 — a field goal ties it. At their own 29, 4:14 on the clock.

nflverse's historical win-probability estimate for this exact situation was 32.9% for Commanders. Our model starts at 32.8%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:14) 17-J.Campbell FUMBLES (Aborted) at WAS 24, and recovers at WAS 24. 17-J.Campbell to WAS 24 for no gain (74-A.Kampman).
  2. (3:54) (Shotgun) 17-J.Campbell pass short right to 26-C.Portis to WAS 20 for -4 yards (74-A.Kampman).
  3. (3:16) (Shotgun) 17-J.Campbell sacked at WAS 17 for -3 yards (74-A.Kampman).
  4. (2:54) 4-D.Frost punts 38 yards to GB 45, Center-67-E.Albright. 24-J.Bush MUFFS catch, recovered by GB-21-C.Woodson at GB 42. 21-C.Woodson to GB 42 for no gain (29-L.Torrence).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Curl route (+1.18 pts), and the weakest was Spike it (-2.61 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Curl route+1.18 pts
Quick slant+1.06 pts
Pull RPO+0.97 pts
QB keep+0.94 pts
Play action+0.40 pts
Quick out+0.39 pts
Quick hook+0.28 pts
Screen pass-0.01 pts
Outside run-0.39 pts
Deep post-0.48 pts
Quick RPO-0.55 pts
Deep comebacker-0.61 pts
QB sneak-0.63 pts
Deep corner-0.76 pts
Inside run-1.11 pts
Off-tackle run-1.42 pts
End-around-1.80 pts
Receiver pass-2.09 pts
Flea flicker-2.49 pts
Spike it-2.61 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.