Vikings vs Bears — Week 6, 2007

The Vikings took over leading 31-24 with 2:34 left, 1st & 10 at the Bears 39, 3 timeouts in hand, against the Bears.

Call the plays yourself

What really happened

Final: Vikings 34, Bears 31. Vikings won 34-31 — the drive turned it over.

Vikings ball, up 7 — a score ends it. Protect the lead. In Bears territory, 2:34 on the clock.

nflverse's historical win-probability estimate for this exact situation was 95.4% for Vikings. Our model starts at 97.2%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:34) 29-C.Taylor right tackle to CHI 41 for -2 yards (92-H.Hillenmeyer).
  2. (2:30) 28-A.Peterson left end to CHI 41 for no gain (54-B.Urlacher).
  3. (2:23) (Shotgun) 28-A.Peterson right guard to CHI 46 for -5 yards (95-A.Adams).
  4. (2:00) 5-C.Kluwe punts 27 yards to CHI 19, Center-46-C.Loeffler, out of bounds.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+0.70 pts), and the weakest was Flea flicker (-11.46 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+0.70 pts
Quick RPO-0.42 pts
QB sneak-0.43 pts
Outside run-0.61 pts
Inside run-0.72 pts
Quick slant-0.89 pts
Quick out-1.24 pts
Quick hook-1.25 pts
Screen pass-1.26 pts
QB keep-1.61 pts
Pull RPO-1.66 pts
Off-tackle run-1.70 pts
Field goal-1.78 pts
Play action-3.10 pts
Curl route-3.52 pts
End-around-5.50 pts
Deep comebacker-5.62 pts
Deep corner-6.56 pts
Deep post-9.41 pts
Receiver pass-9.48 pts
Flea flicker-11.46 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.