Cardinals vs Panthers — Week 6, 2007

The Cardinals took over trailing 18-10 with 4:26 left, 1st & 10 at their own 25, 3 timeouts in hand, against the Panthers.

Call the plays yourself

What really happened

Final: Cardinals 10, Panthers 25. Panthers won 25-10 — the drive turnover.

Cardinals ball, down 8 — touchdown plus the two-pointer ties it. At their own 25, 4:26 on the clock.

nflverse's historical win-probability estimate for this exact situation was 9.1% for Cardinals. Our model starts at 10.3%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:22) 12-T.Rattay pass short right to 45-T.Smith pushed ob at ARI 24 for 4 yards (58-T.Davis).
  2. (4:07) (Shotgun) 12-T.Rattay pass incomplete short right to 45-T.Smith.
  3. (4:07) (Shotgun) 12-T.Rattay pass short left to 80-Bry.Johnson to ARI 37 for 13 yards (31-R.Marshall).
  4. (4:02) 12-T.Rattay pass short right to 11-L.Fitzgerald to 50 for 13 yards (35-D.Cooper).
  5. (3:26) 12-T.Rattay pass deep middle intended for 85-J.Urban INTERCEPTED by 35-D.Cooper (31-R.Marshall) at CAR 11. 35-D.Cooper to CAR 11 for no gain (85-J.Urban).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Curl route (+0.68 pts), and the weakest was Spike it (-1.11 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Curl route+0.68 pts
Pull RPO+0.46 pts
Deep post+0.46 pts
Quick slant+0.44 pts
QB keep+0.37 pts
Play action+0.23 pts
Quick out+0.15 pts
Quick hook+0.10 pts
Deep comebacker+0.02 pts
Deep corner-0.00 pts
Screen pass-0.07 pts
Quick RPO-0.31 pts
QB sneak-0.35 pts
Flea flicker-0.50 pts
Receiver pass-0.53 pts
Outside run-0.62 pts
Inside run-0.86 pts
End-around-0.93 pts
Off-tackle run-0.94 pts
Spike it-1.11 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.