Cardinals vs Steelers — Week 4, 2007

The Cardinals took over leading 21-14 with 1:48 left, 1st & 10 at the Steelers 41, 3 timeouts in hand, against the Steelers.

Call the plays yourself

What really happened

Final: Cardinals 21, Steelers 14. Cardinals won 21-14 — the drive turned it over.

Cardinals ball, up 7 — a score ends it. Protect the lead. In Steelers territory, 1:48 on the clock.

nflverse's historical win-probability estimate for this exact situation was 99.0% for Cardinals. Our model starts at 97.9%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (1:48) 32-E.James right tackle to PIT 38 for 3 yards (24-I.Taylor).
  2. (1:44) 32-E.James up the middle to PIT 37 for 1 yard (51-J.Farrior).
  3. (:57) 32-E.James up the middle to PIT 33 for 4 yards (91-AA.Smith, 51-J.Farrior).
  4. (:52) 5-M.Barr punts 24 yards to PIT 9, Center-48-N.Hodel, out of bounds.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+0.54 pts), and the weakest was Flea flicker (-11.58 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+0.54 pts
Quick RPO-0.43 pts
QB sneak-0.44 pts
Outside run-0.69 pts
Inside run-0.78 pts
Quick slant-0.95 pts
Quick out-1.29 pts
Quick hook-1.30 pts
Screen pass-1.31 pts
Field goal-1.45 pts
QB keep-1.69 pts
Pull RPO-1.72 pts
Off-tackle run-1.77 pts
Play action-3.18 pts
Curl route-3.62 pts
End-around-5.62 pts
Deep comebacker-5.70 pts
Deep corner-6.66 pts
Deep post-9.55 pts
Receiver pass-9.60 pts
Flea flicker-11.58 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.