Giants vs Commanders — Week 3, 2007

The Giants took over leading 24-17 with 2:50 left, 1st & 10 at their own 12, 2 timeouts in hand, against the Commanders.

Call the plays yourself

What really happened

Final: Giants 24, Commanders 17. Giants won 24-17 — the drive turned it over.

Giants ball, up 7 — a score ends it. Protect the lead. At their own 12, 2:50 on the clock.

nflverse's historical win-probability estimate for this exact situation was 90.8% for Giants. Our model starts at 93.4%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (2:50) 34-D.Ward left end to NYG 12 for no gain (96-C.Griffin).
  2. (2:44) 34-D.Ward left end to NYG 11 for -1 yards (94-A.Montgomery).
  3. (2:39) 10-E.Manning pass short right to 34-D.Ward pushed ob at NYG 21 for 10 yards (53-M.Washington).
  4. (2:33) 18-J.Feagles punts 41 yards to WAS 38, Center-51-Z.DeOssie. 82-A.Randle El to NYG 35 for 27 yards (85-D.Tyree, 97-M.Kiwanuka).

The opening call, by win probability

At the first snap, the strongest opening call in our model was Take a knee (+1.32 pts), and the weakest was Flea flicker (-11.00 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Take a knee+1.32 pts
QB sneak-0.55 pts
Outside run-0.62 pts
Quick RPO-0.66 pts
Inside run-0.74 pts
Quick slant-1.05 pts
Quick out-1.46 pts
Screen pass-1.47 pts
Quick hook-1.48 pts
Pull RPO-1.65 pts
Off-tackle run-1.70 pts
QB keep-1.74 pts
Play action-3.04 pts
Curl route-3.38 pts
End-around-5.35 pts
Deep comebacker-5.43 pts
Deep corner-6.33 pts
Deep post-8.91 pts
Receiver pass-9.16 pts
Flea flicker-11.00 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.