Jaguars vs Titans — Week 1, 2007

The Jaguars took over trailing 13-10 with 4:18 left, 1st & 10 at their own 26, 3 timeouts in hand, against the Titans.

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What really happened

Final: Jaguars 10, Titans 13. Titans won 13-10 — the drive turned it over.

Jaguars ball, down 3 — a field goal ties it. At their own 26, 4:18 on the clock.

nflverse's historical win-probability estimate for this exact situation was 39.8% for Jaguars. Our model starts at 34.0%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:18) 9-D.Garrard pass short right to 89-M.Lewis to JAX 32 for 6 yards (20-N.Harper).
  2. (3:42) 9-D.Garrard sacked at JAX 28 for -4 yards (98-A.Odom).
  3. (3:00) (Shotgun) 9-D.Garrard pass incomplete short middle to 86-D.Northcutt (31-C.Finnegan).
  4. (2:53) 3-A.Podlesh punts 45 yards to TEN 27, Center-88-J.Zelenka, fair catch by 17-Ch.Davis.

The opening call, by win probability

At the first snap, the strongest opening call in our model was Curl route (+1.11 pts), and the weakest was Spike it (-2.67 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Curl route+1.11 pts
Quick slant+1.03 pts
Pull RPO+0.92 pts
QB keep+0.90 pts
Quick out+0.36 pts
Play action+0.34 pts
Quick hook+0.24 pts
Screen pass-0.06 pts
Outside run-0.46 pts
Quick RPO-0.59 pts
Deep post-0.63 pts
QB sneak-0.66 pts
Deep comebacker-0.71 pts
Deep corner-0.87 pts
Inside run-1.18 pts
Off-tackle run-1.51 pts
End-around-1.92 pts
Receiver pass-2.24 pts
Flea flicker-2.66 pts
Spike it-2.67 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.