Ravens vs Bengals — Week 1, 2007

The Ravens took over trailing 27-20 with 4:42 left, 1st & 10 at the Bengals 24, 1 timeout in hand, against the Bengals.

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What really happened

Final: Ravens 20, Bengals 27. Bengals won 27-20 — the drive turnover.

Ravens ball, down 7 — it takes a touchdown. In Bengals territory, 4:42 on the clock.

nflverse's historical win-probability estimate for this exact situation was 30.8% for Ravens. Our model starts at 26.3%. The two numbers are estimates, not verdicts — the gap between them is a reminder that endgame win probability is hard to pin down.

The real drive, snap by snap

  1. (4:42) 23-W.McGahee up the middle to CIN 22 for 2 yards (41-C.Ndukwe).
  2. (4:04) 7-K.Boller pass short left to 37-L.McClain to CIN 17 for 5 yards (59-L.Johnson; 94-D.Peko).
  3. (3:21) (Shotgun) 7-K.Boller pass incomplete short middle to 87-D.Williams (58-C.Miller). {Knocked down at the line of scrimmage}
  4. (3:18) (Shotgun) 7-K.Boller pass short right to 85-D.Mason pushed ob at CIN 3 for 14 yards (22-J.Joseph).
  5. (3:11) 23-W.McGahee right guard to CIN 2 for 1 yard (59-L.Johnson; 28-D.Jackson).
  6. (2:29) 7-K.Boller pass incomplete short right to 81-D.Darling (28-D.Jackson).
  7. (2:23) 23-W.McGahee right tackle to CIN 1 for 1 yard (29-L.Hall).
  8. (1:49) 23-W.McGahee left guard to CIN 2 for 4 yards (55-A.Brooks).
  9. (1:24) 7-K.Boller pass incomplete short right to 37-L.McClain.
  10. (1:19) 7-K.Boller pass short middle intended for 86-T.Heap INTERCEPTED by 96-M.Myers at CIN -2. Touchback. {Pass deflected by Heap (BAL#86), then off L.Johnson (CIN#59), then was caught by M.Myers (CIN#96)}

The opening call, by win probability

At the first snap, the strongest opening call in our model was Field goal (+3.03 pts), and the weakest was Spike it (-2.27 pts). A positive number means the call improved the offense's expected win probability; a negative number means it cost them.

Opening callExpected WP change
Field goal+3.03 pts
Curl route+1.29 pts
Quick slant+1.04 pts
Pull RPO+1.02 pts
QB keep+0.97 pts
Play action+0.57 pts
Quick out+0.46 pts
Quick hook+0.36 pts
Screen pass+0.10 pts
Deep comebacker-0.23 pts
Outside run-0.27 pts
Deep corner-0.32 pts
Quick RPO-0.42 pts
QB sneak-0.51 pts
Inside run-0.91 pts
Deep post-1.08 pts
Off-tackle run-1.15 pts
End-around-1.34 pts
Receiver pass-1.41 pts
Flea flicker-2.01 pts
Spike it-2.27 pts

This is our own model estimate, not the real coach's grade and not a claim about what the “correct” call was. Football decisions depend on the opponent, personnel and game plan — the model only measures how a call changes win probability in this situation.